2008-04-10, 09:27:51
I have a couple ideas this community can work with to develop some decent models/abilities.
1: Anti Air Tank- Early Mid-Game specializing obviously in anti air (Much like the sky tank's abilities being aimed at the ground)
2: Artillery Tank- You have a Demolisher for the early game, give me something with the long range abilities for late/mid game
3: APC/Troop Commander Tank- Early Game that has its abilities built around Helping the Troops
4: Spell Casting Tank- Could be a very interesting concept to run with. Id prefer it to be a late game tank.
Thought id run the ideas by just to see if you guys were at all interested in them, IF so, id be happy to develop them further.
1: Anti Air Tank- Early Mid-Game specializing obviously in anti air (Much like the sky tank's abilities being aimed at the ground)
2: Artillery Tank- You have a Demolisher for the early game, give me something with the long range abilities for late/mid game
3: APC/Troop Commander Tank- Early Game that has its abilities built around Helping the Troops
4: Spell Casting Tank- Could be a very interesting concept to run with. Id prefer it to be a late game tank.
Thought id run the ideas by just to see if you guys were at all interested in them, IF so, id be happy to develop them further.


This would be very helpful for the tanks which cannot go further from suggestions only.