2008-10-23, 18:10:53
Actually in a late game fight with mostly Infernals it is easier to attack, than to defend. Before Infernals are avaible it is of course no advantage to be the attacker, but the disadvantage is rather low (can be compensated quite well if you play just a bit better than your opponents) and can be countered by a factory.
I didn't (or at least didn't intend to) disagree about reducing game length at all with my reply (I'm actually ok with that, but I don't think it's necessery). I just pointed out (or at least tried to) that in the avarage bt game there is enough end-game variety becouse the game ends normally earlier than the "frost laser+titan" problem occurs. The Problem which might be occuring with moving the HQ is, that it is easier to just go for the HQ and towers/barricades, so the defending team will have to rebuild them earlier and more often, which makes it quite hard to make a comback after loosing the mid cp. (Right now you have quite some time while being attacked before you have to rebuild the towers protecting the HQ, becouse it stays far behind in the base). It might tend to focus the game even more on the mid cp.
Quote:The main reason I suggested this, is to reduce the game length. I'd even say that the 1:20-1:45 games are too long. Do you think by changing the winning condition this way, there would be an unfair advantage for the attacking team, besides the possibility to end the game faster?
I didn't (or at least didn't intend to) disagree about reducing game length at all with my reply (I'm actually ok with that, but I don't think it's necessery). I just pointed out (or at least tried to) that in the avarage bt game there is enough end-game variety becouse the game ends normally earlier than the "frost laser+titan" problem occurs. The Problem which might be occuring with moving the HQ is, that it is easier to just go for the HQ and towers/barricades, so the defending team will have to rebuild them earlier and more often, which makes it quite hard to make a comback after loosing the mid cp. (Right now you have quite some time while being attacked before you have to rebuild the towers protecting the HQ, becouse it stays far behind in the base). It might tend to focus the game even more on the mid cp.