2008-03-10, 17:43:55
Light Tank: Early hull is enough, if you move carefully.
Helicopter without hull: movement mostly above trees. Its quite important to remember where the enemy plants mines (you can see when he stops for planting - look for common planting habits (will be hard against thinking players, who adapt to your movement habits and may fake mine plantings); or get hull as well.
When someone in mid or on the other lane got air ship, heavy or similar tank switch with him, becouse you'll be slower in changing tank (you can't kill good demolishers, but they can't kill you as well, so he'll be quite slow too). You might sell your hull to teammates for faster airship or heavy.
Helicopter without hull: movement mostly above trees. Its quite important to remember where the enemy plants mines (you can see when he stops for planting - look for common planting habits (will be hard against thinking players, who adapt to your movement habits and may fake mine plantings); or get hull as well.
When someone in mid or on the other lane got air ship, heavy or similar tank switch with him, becouse you'll be slower in changing tank (you can't kill good demolishers, but they can't kill you as well, so he'll be quite slow too). You might sell your hull to teammates for faster airship or heavy.