2008-03-09, 22:47:19
Ok... Exodus seems to like some of these ideas. So needed to explain things:
At first i remind you MG version!!! All these items you say are in MG version and we all know MG version is out of balance...
Mirror image item/ AoE Wepons / Slowing wepons / Evasion items... All in MG...
Can you guess what this item does? You get invisible for 20 sec? This means multipely strong than smoke... And u create duplicate for 20 sec... And lets make an item that make us invincible and will do one shot kills... "OMG" is only comment...
+1 +2 +3 armor ? what is this? is this a joke? i will spare my precious 1/6 inventory slot for what? 10% protection from creeps and towers?
4%-8%-12% evade? what is this? is this a joke? i will spare my precious 1/6 inventory slot for what? 10% protection from creeps and towers? Dejavu...
-5/-10/-15 damage on each attack. Didnt understand from physical or magical damage?.. Both way it is useless. It can be useful vs lasers (wepon or tower?) and that is 15%. And meaningless vs other weapons(if magical) and useless vs creeps and cannon towers and... Totally useless......
And weapons..
AoE damage = creeps slaughter
Slow ; well maybe too tiny slow can be... Not more than 10%...
If an item reduces my speed, than it must be better than its "same cost wepons". You will buy a speedpack. And now it is a cheap wepon. Now buy 3 of this weapon... (Oh damn we cant buy 3 weapons because we got a hull, a speedpack, an evasion item, Armor aura item and damage reduction item and that cheap weapon...) Ah but there is a solution: lets make an Ultra pack that cost 30k which gives you all useless auras and useless abilities... Ahahah.
An item reduces my armor? Well so be it... If it is cheap i buy it. Armor is not so important anyway... How can you compensate "armor vs weapon damage" in cost i really wonder.
That was the shortest way to explain...
At first i remind you MG version!!! All these items you say are in MG version and we all know MG version is out of balance...
Mirror image item/ AoE Wepons / Slowing wepons / Evasion items... All in MG...
Quote: Althend wrote :
--> one that we can use as decoy: when we use it, it create a double of our tank that can't move and make use invisible during 20 sec.
Can you guess what this item does? You get invisible for 20 sec? This means multipely strong than smoke... And u create duplicate for 20 sec... And lets make an item that make us invincible and will do one shot kills... "OMG" is only comment...
+1 +2 +3 armor ? what is this? is this a joke? i will spare my precious 1/6 inventory slot for what? 10% protection from creeps and towers?
4%-8%-12% evade? what is this? is this a joke? i will spare my precious 1/6 inventory slot for what? 10% protection from creeps and towers? Dejavu...
-5/-10/-15 damage on each attack. Didnt understand from physical or magical damage?.. Both way it is useless. It can be useful vs lasers (wepon or tower?) and that is 15%. And meaningless vs other weapons(if magical) and useless vs creeps and cannon towers and... Totally useless......
And weapons..
AoE damage = creeps slaughter
Slow ; well maybe too tiny slow can be... Not more than 10%...
If an item reduces my speed, than it must be better than its "same cost wepons". You will buy a speedpack. And now it is a cheap wepon. Now buy 3 of this weapon... (Oh damn we cant buy 3 weapons because we got a hull, a speedpack, an evasion item, Armor aura item and damage reduction item and that cheap weapon...) Ah but there is a solution: lets make an Ultra pack that cost 30k which gives you all useless auras and useless abilities... Ahahah.
An item reduces my armor? Well so be it... If it is cheap i buy it. Armor is not so important anyway... How can you compensate "armor vs weapon damage" in cost i really wonder.
That was the shortest way to explain...
Trolololo