2008-12-24, 17:40:23
qweqqweq Wrote:2. make the tinker like the trader so that they can no longer carry a weapon or hull. Instead only let them use items the trader can. The reason I don't think tinkers should be allowed to carry hulls is because it only encourages tinker noobs to play him the whole game.
biggest BS i ever read here... Tinker is part of the Game.. there are n00b Tinkers like n00b Tanks.. what are you -.-
@ Topic
in a -no exploder mode
there should be no explosives, so that no Tank/Tinker what ever can use it.. everything else has nothing to do with -no exploder aka Kamikaze
^.^