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Some ideas
#2
koshen Wrote:Added weapon effects
Effects like lifesteal, manaburn, minimum attack range, that push enemies away when fired at them, aoe, that disable weapons/items in the inventory, that designate targets so that other weapons will do a percentage more dmg, that accumulates dmg the more a target is hit, that 'blinds' enemies causes them to miss, that targets allies and heals them, that only fire when 2 or more enemies are in range.

Added buffs/debuffs skills
increased/decreased rate of fire, that changes a unit's "type" such as from air to ground, ground to building, that reduces/extends the range of all on board weapons, mana shield, increased speed, ramming, phase shift (like the original farie dragons), disguising the appearance of a tank, fake duplicates of a tank

This has been suggested before. Let me make it short. IT'S impossible to apply this ability to phönix fire based ability weapons.

Same goes for decreasing/increasing rate of fire


Even if this is possible in a different way, its wayyy to much work since you cannot just like simply change the values. The ability is static for items and their values cannot be changed afaik. Unfortunately...
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Messages In This Thread
Some ideas - by koshen - 2008-12-29, 17:11:57
Re: Some ideas - by TKF - 2008-12-29, 20:13:53
Re: Some ideas - by Bhangbhangduc - 2008-12-29, 22:53:48
Re: Some ideas - by qweqqweq - 2008-12-30, 01:12:12
Re: Some ideas - by koshen - 2008-12-30, 02:54:29
Re: Some ideas - by Bhangbhangduc - 2008-12-30, 06:01:58
Re: Some ideas - by qweqqweq - 2008-12-30, 11:41:12
Re: Some ideas - by Gammagulp - 2008-12-30, 14:26:46
Re: Some ideas - by horselance - 2008-12-31, 12:51:12
Re: Some ideas - by qweqqweq - 2008-12-31, 13:22:39
Re: Some ideas - by Gammagulp - 2009-01-02, 15:04:59
Re: Some ideas - by Bhangbhangduc - 2009-01-03, 00:47:35

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