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Weapon cost effectivity analysis (high level gaming)
#12
Don't forget that between the time to projectile hit and you fire it, the opponent can use teleport/skills/heal pack ^__^

That's another reason why ice gun is a so nice weapon (low range and instant hit :p )

The analyse is nice concerning upgrade. Should it be the higher the cost a weapon is, the higher the upgrad must cost?


Quote:that comment was really pointless, im sure everybody here is aware of that.

So funny.
I am so good that I don't even need to type -rc because I never die !
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Messages In This Thread
Re: Weapon cost effectivity analysis (high level gaming) - by Althend - 2009-01-08, 21:21:24

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