Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
factory units
#1
hmmm.. just a quick thought, why not have the cp factories (and player factories) carry the units that are in the troop command center as well?.. im sure it wouldn't hurt the "balance" too much.. if at all but i just thought it needed more variety.. it.. "could" make them more usable and maybe even create out a new tactic with it...

like for example (maybe a bad one?), in the earlier versions there was a unit in the command center ...archer i believe that fires green spit and slows units down..i know that could be very useful in stopping tanks that try to flee or even win a tank battle...lol.

i use those troop consumables in almost every game to take control of enemy cps/ and to kill tanks too..so...

im down for some new troops.. cmon :wink:
Reply


Messages In This Thread
factory units - by Tøken - 2009-01-09, 13:03:26
Re: factory units - by DerSatan - 2009-01-09, 13:21:31
Re: factory units - by horselance - 2009-01-09, 22:57:51

Possibly Related Threads…
Thread Author Replies Views Last Post
  Factory limit Max 4 4,447 2014-01-23, 13:02:29
Last Post: eSVau
  HB factory income Icono 7 5,688 2009-11-01, 11:42:38
Last Post: IlPalazzo
  Some Additional Itemslots in Artillery Factory ? Gammagulp 2 2,729 2009-03-18, 23:52:39
Last Post: Morkardar
  Change Artillery Factory Model koshen 5 5,352 2009-03-18, 19:59:27
Last Post: Tom-Ace
  Spawning Factory ZergSpamNuke 9 6,047 2009-01-30, 23:49:53
Last Post: horselance



Users browsing this thread: 1 Guest(s)