2009-01-20, 17:20:41
I like the passiv Holy Orb abilty...
And the shell isn't like the treader ones. Then It blocks all damage for x seconds. But it doesn't make the tank invulnerable. So may the tank takes 8000 damage. The shell takes 10% of the damage = 800. And heals all allied units around by this amount.
An other idea for the light speed charge. It charges towards a target unit, doesn't damage enemies, but heals allied unit and pushs enemies out of the way. It starts with a speed of 300 or something and it accelerate by x per second. Then when it reached the target, the tank damage his enemy by speed * x or something. Better?
cedi
And the shell isn't like the treader ones. Then It blocks all damage for x seconds. But it doesn't make the tank invulnerable. So may the tank takes 8000 damage. The shell takes 10% of the damage = 800. And heals all allied units around by this amount.
An other idea for the light speed charge. It charges towards a target unit, doesn't damage enemies, but heals allied unit and pushs enemies out of the way. It starts with a speed of 300 or something and it accelerate by x per second. Then when it reached the target, the tank damage his enemy by speed * x or something. Better?
cedi