2009-02-08, 22:13:43
You could always implement a billion different options into BT that has the potential to satisfy absolutely everyone... but... BT is supposed to be fairly simple.
1) Instead of 'changing it' you could add an option for 3-4min rounds in normal (or whatever). Since the start-game menu's are full of options already, perhaps using commands for 'extra' modes.
eg. -fastrounds or -fm
2/4/6) This is more complex as it can change gameplay considerably. Or not. I wouldnt know. I like having things in theme - more cp = more gold but it may go against gameplay or balance.
- reduced spawn time for holding all cp's would work.
6) Interesting idea, but if you were defending, you wouldnt be able to get to mid to replenish facts in base. That would just be lame.
5) Hmmm.. seems fair enough. Bomb isnt cheap. But in HB bombs are a lot cheaper while CD on mines is still the same. But then again who the hell would use mines in their base? (bombs usually go into the base)
7) foo'
1) Instead of 'changing it' you could add an option for 3-4min rounds in normal (or whatever). Since the start-game menu's are full of options already, perhaps using commands for 'extra' modes.
eg. -fastrounds or -fm
2/4/6) This is more complex as it can change gameplay considerably. Or not. I wouldnt know. I like having things in theme - more cp = more gold but it may go against gameplay or balance.
- reduced spawn time for holding all cp's would work.
6) Interesting idea, but if you were defending, you wouldnt be able to get to mid to replenish facts in base. That would just be lame.
5) Hmmm.. seems fair enough. Bomb isnt cheap. But in HB bombs are a lot cheaper while CD on mines is still the same. But then again who the hell would use mines in their base? (bombs usually go into the base)
7) foo'
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