2008-03-03, 10:55:48
I have never used the mining kit, as it costs a lot of money and can be countered quite easily later on in the game. Furthermore, I don't start with Tinker, and if you decide to get the mining kit instead of a hull or a (2nd) weapon, that's quite some money to spend at that stage (10-20 minutes) of the game, you're screwed in terms of farming if you can't use the mines very successfully. However, I have seen a Trader use it quite successfully, as he was able to mine the upper cp (left lane) nicely, which killed retreating enemies quite often.
I have also had one 2-hour-game, really quite even teams, they had some leavers and were defending their base for about 45 minutes, two Sky Fortresses, later Frost Robots, and a Tinker with mines and explosives (he had been mining for a long time). We had 4 players, one useless, so it was hard to attack their base successfully, because the suicider could kill us easily, and the other ones could each take on 2 of our players easily, so we lost the cp in mid since the slightest mistake killed enough of our players. Long story short: their base was mined heavily, we lost a lot of hp before we even got in. I had an Infernal in the end, and even Chaos TP into their towers was hard to do, mines and suicider were excellent for defense.
I have also had one 2-hour-game, really quite even teams, they had some leavers and were defending their base for about 45 minutes, two Sky Fortresses, later Frost Robots, and a Tinker with mines and explosives (he had been mining for a long time). We had 4 players, one useless, so it was hard to attack their base successfully, because the suicider could kill us easily, and the other ones could each take on 2 of our players easily, so we lost the cp in mid since the slightest mistake killed enough of our players. Long story short: their base was mined heavily, we lost a lot of hp before we even got in. I had an Infernal in the end, and even Chaos TP into their towers was hard to do, mines and suicider were excellent for defense.