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Yet another: Please fix sky fort. Ruins games.
#15
All 6 cps, 30k, 3 factories set up on top lane, higher income most of the game from cps, much better farming early on before i started saving,. 8 or so more armor upgrades, 3 of his base facts destroyed along with a lot of towers...not much else I can say. Should be beyond easy to win at that point, and yet my only option was to sit at barricades for another hour and a half and wait for higher income to do the trick, which is boring. And when I died with titan I generally had at least 30-35khp as I knew I had to tp immediately because i had no chance. Even with the same exact weapons I wouldve lost the fight every single time, I had 1k hp before I could use any type of ability. I couldn't even really set tp breakers as he'd just tp if I moved anywhere away from a cp, maybe set breakers at the cps but still...If this makes sense to you then...idk. can't really make it any clearer that it needs to be changes quite a bit...And for the "team game" argument, 2v2s are team games, so are 3v3s and this would be imbalanced with pro players playing sky fort as well, if they had good timing. Some people don't like playing 5v5 every single game and with pros it's hard to find 10 good players sometimes. It wouldn't be that difficult to adjust some setting/options for different game modes so that they are at least somewhat balanced...
Share the love in the unknown. Only way to understand (understatement) (wink). -Bang Bang in Blindingly Brilliant Bliss because of benevolent beneficiary being belonging 'bove, always, love...
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Re: Yet another: Please fix sky fort. Ruins games. - by bangyouredead - 2009-03-02, 13:00:41

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