Poll: How should torps be changed?
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Change torps to be a 2x, x3 or x4 weapon
15.38%
4 15.38%
Keep them the way they are
80.77%
21 80.77%
Ban them entirely
3.85%
1 3.85%
Total 26 vote(s) 100%
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The torps issue
#11
@DerSatan
DerSatan Wrote:if your enemy can deal enough damage in 1 hit to you to kill you from full health
At the start if one chooses tinker and then scout or copter then killing an opponent in 1-2 hits is certainly possible. During midgame it's very unlikely a concentrated blast of torps will kill a good player in one shot however 2-3 hits will force the enemy to play defensively if not constantly going back to their cp. But luck should not be a factor in it at all. I'm not saying that a bit luck is bad, if damage was always evenly distributed between creeps btanks would be quite a boring game. A small random factor is needed, I'm simply saying 628 damage is too much damage to be dealt based on luck. Meanwhile all noobs see is torps chunking away large amounts of hp and cheaply getting kills across large distances which prompts them to attempt the same and then getting completely obliterated in the process.

What I'm suggesting doesn't really change torps all that much. By splitting up the firepower torps will do damage in smaller increments (628/4 if x4 628/3 if x3) thereby toning down the luck factor to a balanced level. By doing this noobs will stop using torps because they'll actually have to put in much more effort to do the whole 628 damage on a single target.
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Messages In This Thread
The torps issue - by koshen - 2009-03-15, 17:34:00
Re: The torps issue - by Exodus - 2009-03-15, 17:47:34
Re: The torps issue - by Princess_Bob - 2009-03-15, 18:14:13
Re: The torps issue - by Althend - 2009-03-15, 18:21:32
Re: The torps issue - by DerSatan - 2009-03-15, 19:17:15
Re: The torps issue - by koshen - 2009-03-15, 19:33:20
Re: The torps issue - by DerSatan - 2009-03-15, 19:45:01
Re: The torps issue - by ChronicStoned - 2009-03-15, 20:43:10
Re: The torps issue - by Princess_Bob - 2009-03-15, 22:30:52
Re: The torps issue - by jonjon - 2009-03-16, 03:38:35
Re: The torps issue - by koshen - 2009-03-16, 03:41:49
Re: The torps issue - by horselance - 2009-03-16, 05:12:15
Re: The torps issue - by koshen - 2009-03-16, 06:58:56
Re: The torps issue - by Dr.McNinja - 2009-03-16, 07:07:02
Re: The torps issue - by koshen - 2009-03-16, 07:36:20
Re: The torps issue - by DerSatan - 2009-03-16, 16:00:47
Re: The torps issue - by bobbob247 - 2009-03-17, 02:32:56
Re: The torps issue - by koshen - 2009-03-17, 08:05:08
Re: The torps issue - by ChronicStoned - 2009-03-17, 16:08:49
Re: The torps issue - by koshen - 2009-03-17, 16:44:02
Re: The torps issue - by ChronicStoned - 2009-03-17, 23:12:16
Re: The torps issue - by bobbob247 - 2009-03-18, 00:53:26
Re: The torps issue - by koshen - 2009-03-18, 09:43:28
Re: The torps issue - by Althend - 2009-03-18, 13:12:55
Re: The torps issue - by koshen - 2009-03-18, 15:31:12
Re: The torps issue - by Dr.McNinja - 2009-03-18, 15:50:57
Re: The torps issue - by Althend - 2009-03-18, 16:08:28
Re: The torps issue - by Princess_Bob - 2009-03-19, 03:13:31
Re: The torps issue - by bobbob247 - 2009-03-19, 03:15:17
Re: The torps issue - by koshen - 2009-03-20, 10:47:39
Re: The torps issue - by Althend - 2009-03-20, 14:29:54
Re: The torps issue - by ChronicStoned - 2009-03-20, 14:53:38
Re: The torps issue - by bobbob247 - 2009-03-26, 07:46:11
Re: The torps issue - by GooglyBoogly - 2009-03-27, 04:36:59
Re: The torps issue - by jonjon - 2009-05-02, 15:37:21
Re: The torps issue - by BENNIE.FM - 2009-05-03, 01:42:08
Re: The torps issue - by horselance - 2009-05-03, 06:01:37

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