Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Universal map cfg file inside
#1
Use this cfg for your ghost bot.
Ghost will auto calculate the missing information.
Don't forget to change <put_map_name_here> in the code.
You need the map in the bot map folder to make this work.

Code:
map_path = Maps\Download\<put_map_name_here>.w3x

# map speed
#  1 = slow #  2 = normal #  3 = fast
map_speed = 3

# map visibility
#  1 = hide terrain #  2 = explored #  3 = always visible #  4 = default
map_visibility = 4

# map observers
#  1 = none #  2 = on defeat #  3 = allowed #  4 = referees
map_observers = 1

# map flags
#  - you can combine these flags by adding together all the options you want to use
#  - for example to have teams together and fixed teams you would use "3"
#  1 = teams together #  2 = fixed teams #  4 = unit share #  8 = random hero #  16 = random races
map_flags = 3

# map game type
#  1 = custom  # 9 = Blizzard  # 2 = custom melee map
map_gametype = 1

map_type =

# map local path (for map downloads)
#  GHost++ doesn't require map files but if it has access to them it can send them to players
#  GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)

map_localpath = <put_map_name_here>.w3x
There is no sin except stupidity - Oscar Wilde

Clan B4E (Banlist 4 Europe) on Northrend! The official banlist.nl clan for Europe!
Reply


Messages In This Thread
Universal map cfg file inside - by Morkardar - 2009-04-11, 01:54:52

Possibly Related Threads…
Thread Author Replies Views Last Post
  Latest config file for BT host bots Exodus 6 9,956 2013-05-09, 22:29:50
Last Post: [WOPF]-Destroy
  Btanks .cfg File for Macgyver Version? Userkiller 6 6,145 2010-03-17, 17:48:03
Last Post: Velocity2k
  new cfg file for btanks qweqqweq 26 23,635 2010-03-15, 10:43:17
Last Post: Velocity2k



Users browsing this thread: 1 Guest(s)