2009-04-14, 13:19:39
I agree that the current mix is about right. It can be offensive, but not crazily so
The trader CAN currently get mines/orbital borbardment and even adv troop command, not to mention the factories.
- the mine detonator kit seems a bit OTT in my opinion, since it is one of the few, satisfying rewards of being a minelayer - namely the trader has a much harder time reaching points with mines around.
However the trader cannot get a hull (excluding the detonator), nor any weapons and can only get bombs via trade recipies.
I wouldn't mind having the factories and the troop command recipe also become a trade-goods only thing, even if only to encourage regular use of the recipies.
The trader CAN currently get mines/orbital borbardment and even adv troop command, not to mention the factories.
- the mine detonator kit seems a bit OTT in my opinion, since it is one of the few, satisfying rewards of being a minelayer - namely the trader has a much harder time reaching points with mines around.
However the trader cannot get a hull (excluding the detonator), nor any weapons and can only get bombs via trade recipies.
I wouldn't mind having the factories and the troop command recipe also become a trade-goods only thing, even if only to encourage regular use of the recipies.
Into Alien Crossfire? It has been almost 10 years. Time to update your datalinks.
Try out my Comprehensive Datalinks Update. Now v1.3!
http://forums.civfanatics.com/showthread.php?t=291246
Try out my Comprehensive Datalinks Update. Now v1.3!
http://forums.civfanatics.com/showthread.php?t=291246