2009-04-14, 14:53:58
I like this idea!
The Proto Teleport would be a good way to avoid exploder and in combination with the stun and/or the Tractation beam it might be a great close combat tank. I would reduce the aoe of the Flashlight a bit and therefore increase the duration of the stun with each upgrade.
The Tractation beam …uhm what the hell is “tractation”? Do you mean tractor beam? :?: Anyway. In general a good idea, but what do you mean with “a nice speed“? Same speed as the Quanta Tank moves? Faster/slower? Also not disabling the enemy’s skills could make this ability useless. Or what happens if an opponent teleports while being affected by the beam?
The “Shouting Star” (you mean “Shooting Star”, don’t you? :wink:) looks interesting, although it might be a problem if the mini exploders hurt allied units, too. I suggest making them attack only enemies and don’t go off in an explosion but in an effect akin to the emp of the Antigrav.
The ultimate looks good, although the damage seems a bit low for me on first sight. But that’s a matter of balancing (beta testing).
The Proto Teleport would be a good way to avoid exploder and in combination with the stun and/or the Tractation beam it might be a great close combat tank. I would reduce the aoe of the Flashlight a bit and therefore increase the duration of the stun with each upgrade.
The Tractation beam …uhm what the hell is “tractation”? Do you mean tractor beam? :?: Anyway. In general a good idea, but what do you mean with “a nice speed“? Same speed as the Quanta Tank moves? Faster/slower? Also not disabling the enemy’s skills could make this ability useless. Or what happens if an opponent teleports while being affected by the beam?
The “Shouting Star” (you mean “Shooting Star”, don’t you? :wink:) looks interesting, although it might be a problem if the mini exploders hurt allied units, too. I suggest making them attack only enemies and don’t go off in an explosion but in an effect akin to the emp of the Antigrav.
The ultimate looks good, although the damage seems a bit low for me on first sight. But that’s a matter of balancing (beta testing).
Is SC2 - Battle Tanks out yet?