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disable putting wards, mines and factories in enemy base
#6
Such an abuse of the trader is interesting although I doubt that it was intended. I’ve seen the new trader two or three times now. One was trading undisturbed. One was hunted by me. (I never knew trader hunter pack is so useful. Not only for hunting traders.) And one was constantly laying mines. (I stated my thoughts about that somewhere else in this forum.)

To the topic: I have to admit that my last post may not have been clear enough. I endorse a “safety zone” around the spawn and I even would recommend to make it larger than 600. Maybe 900. But I consider it to be absolutely fair to put stuff in the “outer” areas of the base.
The “safety zone” however should not count for bombs.

I don’t really like the warning messages. You always should have one eye on the mini map so you see opponents approaching your base. If there had to be a message then please a simple “An Enemy has entered your base”. You still can check what he did there after that.

(Uhm… I just realize one thing… What the hell is a ward?)
Is SC2 - Battle Tanks out yet?
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Messages In This Thread
Re: disable putting wards, mines and factories in enemy base - by Dr.Popitz - 2009-04-16, 12:26:07

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