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disable putting wards, mines and factories in enemy base
#7
Ward= Teleport breaker.
I think planting Mines in the base and planting factories in the inner base is not that good.
Facts in the outer area(maybe 500range away from the spawning facts) are ok. Mines should not be possible to be planted next to spawning factories - I did it with the old flying trader too - and it was extremely effective, because you can do "nearly" nothing against it.
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
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Re: disable putting wards, mines and factories in enemy base - by Gammagulp - 2009-04-16, 16:36:58

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