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disable putting wards, mines and factories in enemy base
#9
@Dr.Popitz
Its not a problem until you cant SEE the enemy go into your base which is what i believe this is talking about. About people getting stealth or trader, teleporting next to base and walking in. Smarter people go invisible before teleporting in, but this would reduce the time stealthed while walking in.

My suggestion is small and the yield is similarly small, nothing game changing or even that useful if you are good at being aware of enemy movements and intentions - i.e. do they have mines/bomb/facts/smoke/tp in their inventory?
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Re: disable putting wards, mines and factories in enemy base - by Dr.McNinja - 2009-04-17, 11:12:57

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