2009-04-29, 09:53:34
Thrust vectoring could be pure hax. Get an Axe Launcher/Flak Cannon and switch from ground/air depending on what enemy you’re facing at that moment.
Sounds pretty funny but if you don’t link this ability with some other bonuses/penalties it only purpose would be the better use of such weapons. (Or in reverse the protection against them.) And therefore it would only be useful in midgame. In early game you can’t afford these weapons and in late game you can buy better weapons that attack all enemies.
Am I right or am I too blind to see the other benefits of switching between ground and air?
So in the current form I vote no for Thrust Vectoring.
Decoy sounds fun but the mirror unit has to be a “hero” to draw fire from hero only weaponry, too. (I voted yes.)
Sounds pretty funny but if you don’t link this ability with some other bonuses/penalties it only purpose would be the better use of such weapons. (Or in reverse the protection against them.) And therefore it would only be useful in midgame. In early game you can’t afford these weapons and in late game you can buy better weapons that attack all enemies.
Am I right or am I too blind to see the other benefits of switching between ground and air?
So in the current form I vote no for Thrust Vectoring.
Decoy sounds fun but the mirror unit has to be a “hero” to draw fire from hero only weaponry, too. (I voted yes.)
Is SC2 - Battle Tanks out yet?