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[8.60] Goblin Tank "Thunder Hammer"
#8
It would work like antigrav or sky fortress accelerate.
It will move not linear but chasing enemy with a time limit eg: 4 sec. When it gets in range of ability it will stop sliding and use a decoy hammer.. When its out of time without hitting, spell will be wasted.
Dunno if this is a good idea but it is an alternative..
Trolololo


Messages In This Thread
Re: [8.60] Goblin Tank "Thunder Hammer" - by TKF - 2009-06-07, 14:17:51
Re: [8.60] Goblin Tank "Thunder Hammer" - by horselance - 2009-06-11, 13:50:01

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