Poll: Allow a pernament pause time of around of 10-20 sec
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5 sec pause
11.11%
5 11.11%
10 sec pause
20.00%
9 20.00%
15 sec pause
26.67%
12 26.67%
20 sec pause
15.56%
7 15.56%
more time
11.11%
5 11.11%
no pause
15.56%
7 15.56%
Total 45 vote(s) 100%
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adding a pernament freeze time at start
#41
although i voted for 15 seconds(im not sure what i exactly choose, maybe it was even 20 seconds...) i am against any freeze time now.
the only commands to be entered are -rc(i think every player uses this, why not make it standard like -w?) and -zoom xxxx
if you have problems with beginners who don't know what to do/buy, 15 seconds won't change an inch.
they will frequently ask you again and again what to buy and what to do next(or the completely opposite and they won't communicate in any way).
also telling them what to do doesn't make them play better, the only thing able to increase their skill is experience, experience and even more experience.
so if you want to play a match without feeders use such game names as 'skilled players', 'pros' , 'no beginners'
ofcourse the best ways to play a feeding-free game are creating clan internal games or atleast with players from whom you already know they're not completely incapable of playing in a team.


this might sound very impolite and arrogant, but i only want to give my opinion.
in addition i think most players here have noticed the described characteristics of beginners.
personally i am tired of explaining and describing again and again how auto-fire weapons are working or why a 200hp tinker will be killed by a demolisher within seconds.
i'm just sick of it.
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Messages In This Thread
Re: adding a pernament freeze time at start - by ChronicStoned - 2009-06-18, 16:54:39

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