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Feeders do much more harm
24.14%
7 24.14%
Single players can become overpowering in a short amount of time
24.14%
7 24.14%
Sieging is harder
17.24%
5 17.24%
'End game' is reached too fast
17.24%
5 17.24%
Creeps are relatively weak
17.24%
5 17.24%
Total 29 vote(s) 100%
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Major problems in HIGH BOUNTY modes
#2
The Gold/Xp/Creepstats ratio is different: More gold - less xp - weaker creeps -> destroys the balance becouse some strats benefit from that change.
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Messages In This Thread
Re: Major problems in HIGH BOUNTY modes - by Prog - 2009-06-26, 16:29:38
Re: Major problems in HIGH BOUNTY modes - by Prog - 2009-06-26, 17:32:14

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