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New Mode - No Long Range
#19
Gammagulp Wrote:Well I think just the effective creep canon of the scout in the combination with the heal is such strong.

True. If anything should be changed, then the creep cannon or the heal. But only "if". There are enough possible counters and there is still a huge gap between a random long range scout player and a good player.
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Messages In This Thread
New Mode - No Long Range - by apfel. - 2009-07-18, 11:38:58
Re: New Mode - No Long Range - by eSVau - 2009-07-18, 18:38:40
Re: New Mode - No Long Range - by BENNIE.FM - 2009-07-19, 01:11:19
Re: New Mode - No Long Range - by Althend - 2009-07-19, 02:13:57
Re: New Mode - No Long Range - by apfel. - 2009-07-19, 09:37:02
Re: New Mode - No Long Range - by Orthodox - 2009-07-19, 10:30:14
Re: New Mode - No Long Range - by Exodus - 2009-07-19, 14:19:24
Re: New Mode - No Long Range - by eSVau - 2009-07-19, 15:02:24
Re: New Mode - No Long Range - by apfel. - 2009-07-19, 16:05:28
Re: New Mode - No Long Range - by TKF - 2009-07-19, 17:17:01
Re: New Mode - No Long Range - by ChronicStoned - 2009-07-19, 20:19:45
Re: New Mode - No Long Range - by eSVau - 2009-07-19, 21:34:45
Re: New Mode - No Long Range - by Orthodox - 2009-07-20, 07:37:37
Re: New Mode - No Long Range - by apfel. - 2009-07-20, 11:34:25
Re: New Mode - No Long Range - by Gammagulp - 2009-07-20, 16:28:54
Re: New Mode - No Long Range - by Althend - 2009-07-20, 18:34:08
Re: New Mode - No Long Range - by GooglyBoogly - 2009-07-21, 04:16:40
Re: New Mode - No Long Range - by Gammagulp - 2009-07-21, 05:10:24
Re: New Mode - No Long Range - by Prog - 2009-07-29, 21:33:45
Re: New Mode - No Long Range - by Icono - 2009-07-30, 06:21:35

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