2009-07-30, 06:21:35
My beef is with multiple people using them to clump and kill entire teams at cp's. I'd prefer a "long range monopoly" mode where the first 1 or perhaps 2 people can buy long range and no more. Person 3 who buys it would be blocked. There is always one person on a team who can't wait for the first tick and buy a hull to go assulting and then they long range bastards get fed.
Long range has it's tactical place on a team, but I don't want an entire team or even 3 people to be able to purchase it. Your team should be forced to team play and support each other in multiple lanes, rather than just slowly choking the middle players to death until they get impatient and feed.
In the end I'd like to see something done about it because it forces me to always build a tank that is strong vs long range and so I can't play how I want to. My favorite battles are medium range vs medium range.
Long range has it's tactical place on a team, but I don't want an entire team or even 3 people to be able to purchase it. Your team should be forced to team play and support each other in multiple lanes, rather than just slowly choking the middle players to death until they get impatient and feed.
In the end I'd like to see something done about it because it forces me to always build a tank that is strong vs long range and so I can't play how I want to. My favorite battles are medium range vs medium range.
Btanks fan since version 4US
I don't know why it happened by I can fix it!
I don't know why it happened by I can fix it!

