2009-09-16, 22:07:55
1050 is also a good idea. But it should be only creep to be an alternative to multi bow for more fragile tanks.
Also, 1050 has synergy with Scouts cannon and a longranger wont need 1300 range vs creeps, 1050 is enough. My main point is that BT needs another only creep start weapon.
To the weapon mode change thing:
Im against this, because multiple reasons are in favor of the upgrade:
- a Scout buying this weapon will focus on farming and maybe get Energy Torpedo due to good farm for kills
- Bombarding Rockets is somehow useless if theres a weapon that will outfarm it AND is able to get kills, if using the weapon mode change right
- high upgrade costs make the weapon quite interesting (see first post => p. e. The Light Fantastic)
- without having an upgrade there will be less strategies (1x weapon for Medi, 2x weapon for Tinker, 1x weapon UPGRADED for Scout)
EDIT: I gonna look for another missile model + style, i will edit it into the post then. Cooldown should stay between 1s and 1.5s to avoid distraction by the missile and do some decent shot damage. I will work out a 1050 version (fits better imo).
EDIT2: Ok, got one. First post edited: 1050 range and different style, but same idea.
Also, 1050 has synergy with Scouts cannon and a longranger wont need 1300 range vs creeps, 1050 is enough. My main point is that BT needs another only creep start weapon.
To the weapon mode change thing:
Im against this, because multiple reasons are in favor of the upgrade:
- a Scout buying this weapon will focus on farming and maybe get Energy Torpedo due to good farm for kills
- Bombarding Rockets is somehow useless if theres a weapon that will outfarm it AND is able to get kills, if using the weapon mode change right
- high upgrade costs make the weapon quite interesting (see first post => p. e. The Light Fantastic)
- without having an upgrade there will be less strategies (1x weapon for Medi, 2x weapon for Tinker, 1x weapon UPGRADED for Scout)
EDIT: I gonna look for another missile model + style, i will edit it into the post then. Cooldown should stay between 1s and 1.5s to avoid distraction by the missile and do some decent shot damage. I will work out a 1050 version (fits better imo).
EDIT2: Ok, got one. First post edited: 1050 range and different style, but same idea.