Poll: Should the Plutonium Orb be added?
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YES! Nice idea, adds nice strategies.
44.44%
4 44.44%
NO! I don't like the concept.
11.11%
1 11.11%
NO! It would be too imba for farming.
44.44%
4 44.44%
NO! It is to weak, noone would use it.
0%
0 0%
I don't care / know.
0%
0 0%
Total 9 vote(s) 100%
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New Earlygame Weapon Idea: Midrange (/Longrange) Only Creeps
#7
1050 is also a good idea. But it should be only creep to be an alternative to multi bow for more fragile tanks.
Also, 1050 has synergy with Scouts cannon and a longranger wont need 1300 range vs creeps, 1050 is enough. My main point is that BT needs another only creep start weapon. Smile

To the weapon mode change thing:
Im against this, because multiple reasons are in favor of the upgrade:
- a Scout buying this weapon will focus on farming and maybe get Energy Torpedo due to good farm for kills
- Bombarding Rockets is somehow useless if theres a weapon that will outfarm it AND is able to get kills, if using the weapon mode change right
- high upgrade costs make the weapon quite interesting (see first post => p. e. The Light Fantastic)
- without having an upgrade there will be less strategies (1x weapon for Medi, 2x weapon for Tinker, 1x weapon UPGRADED for Scout)

EDIT: I gonna look for another missile model + style, i will edit it into the post then. Cooldown should stay between 1s and 1.5s to avoid distraction by the missile and do some decent shot damage. I will work out a 1050 version (fits better imo).

EDIT2: Ok, got one. First post edited: 1050 range and different style, but same idea.
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Messages In This Thread
Re: New Earlygame Weapon Idea: Gold Gun (Longrange Only Creeps) - by Nachtwache - 2009-09-16, 22:07:55

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