2009-09-25, 05:34:01
I'm starting to see an ugly trend in Battle Tanks. Every game is a frost battle. All 4 of its abilities are effective against ground and air so it has become most players choice of tank. Tanks like Sky and Demon are almost never used because of Frost. I was spectating a game yesterday and I found that in a very even battlefield, people never get a chance to FULLY develop a mid level tank build before someone else gets a frost. And it's the frost that always wins.
Other tanks should be given a chance to be used to its full strength without having to be mowed down by a frost or teams of frosts. The pathway to strategy is getting quite narrow. I propose the armor requirement of frost to be effective and not limited to extended requirements.
Other tanks should be given a chance to be used to its full strength without having to be mowed down by a frost or teams of frosts. The pathway to strategy is getting quite narrow. I propose the armor requirement of frost to be effective and not limited to extended requirements.
Bring back old Death Magic.
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Beating rookies makes you a regular.
Beating regulars makes you a pro.
Beating pros makes you an authority.
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Beating rookies makes you a regular.
Beating regulars makes you a pro.
Beating pros makes you an authority.