2009-10-17, 20:12:12
All I'm saying is that ganking has NO COST to the individual who does it.
1) TPing is instantaneous, there are no cooldowns associated with it.
2) TP costs little
3) It costs the other team to TP as well (your teamwork argument)
4) If the gank fails, you still have caused the other team
harassment, and lost gold due to "teamwork", ie teleporting.
5) A typically feeding lane can happen because someone just gets Teleporter first
-- this is a fact regardless of mode, and it is worth mentioning due to the items inherent imbalance.
6) SO not defending does not mass you a large enough amount of gold when a hero on the other
team leaves the lane to compensate for the loss of xp/gold that they should incur.
It is NOT balanced. In DOTA if people were to roam around like that they would not only have NO GOLD
they would also have NO XP. In btanks this isn't the case because you don't lose the XP or the gold because
you can still farm up reasonably even if you hit 1/4 or 1/5 of the creeps because every 5 mins there is
"noob gold" to compensate you for any losses you have incurred.
BUT MOSTLY the no-tradeoff ganking in btanks is a result of the access to teleport anywhere, and the
fact that items like the teleporter move 3000 range. Both of these game aspects need to be looked at
as well as the "noob gold" because these are causing rifts in the game that make "ganking" the only way
to get any sort of an edge. The difference between teamwork and ganking is that ganking involves
almost only pure game abuse, ie get a teleporter, or any sort of combo that works and then
only kill hero tanks because creeps are negligible and you recover that loss in the noob gold.
The "noobs" who farm up need to be given more of an edge. It's that simple. Making ganking more
difficult. Nerf CP-CP tp by a cooldown that is longer. Nerf the teleporter range. And remove the
noob gold so the players in the lane, get the gold and the players creeping less don't get additional
gold by just ganking. That's bullshit. In order to be competitive you should ACTUALLY be better than
your opponent, not just take advantage of some fact that you know farming creeps is futile in comparison
to outright ganking.
1) TPing is instantaneous, there are no cooldowns associated with it.
2) TP costs little
3) It costs the other team to TP as well (your teamwork argument)
4) If the gank fails, you still have caused the other team
harassment, and lost gold due to "teamwork", ie teleporting.
5) A typically feeding lane can happen because someone just gets Teleporter first
-- this is a fact regardless of mode, and it is worth mentioning due to the items inherent imbalance.
6) SO not defending does not mass you a large enough amount of gold when a hero on the other
team leaves the lane to compensate for the loss of xp/gold that they should incur.
It is NOT balanced. In DOTA if people were to roam around like that they would not only have NO GOLD
they would also have NO XP. In btanks this isn't the case because you don't lose the XP or the gold because
you can still farm up reasonably even if you hit 1/4 or 1/5 of the creeps because every 5 mins there is
"noob gold" to compensate you for any losses you have incurred.
BUT MOSTLY the no-tradeoff ganking in btanks is a result of the access to teleport anywhere, and the
fact that items like the teleporter move 3000 range. Both of these game aspects need to be looked at
as well as the "noob gold" because these are causing rifts in the game that make "ganking" the only way
to get any sort of an edge. The difference between teamwork and ganking is that ganking involves
almost only pure game abuse, ie get a teleporter, or any sort of combo that works and then
only kill hero tanks because creeps are negligible and you recover that loss in the noob gold.
The "noobs" who farm up need to be given more of an edge. It's that simple. Making ganking more
difficult. Nerf CP-CP tp by a cooldown that is longer. Nerf the teleporter range. And remove the
noob gold so the players in the lane, get the gold and the players creeping less don't get additional
gold by just ganking. That's bullshit. In order to be competitive you should ACTUALLY be better than
your opponent, not just take advantage of some fact that you know farming creeps is futile in comparison
to outright ganking.