2009-12-16, 13:47:34
how about suggesting a "weather tank" with these kind of skills? could be a nice "special" tank. ^^
some ideas to start with:
* storm - random strikes in an aoe of 1000 of the tank, dealing huge damage ( friendly units too ), rain increases nearby mana reg by 10% but decreases movement speed of tanks by 15%. ( channel )
* ashfall - creates a cloud at targeted area, reducing mana reg of enemy tanks. all enemy units in targeted area got a 66% chance to miss target.
* weather resistance - reduces damage taken by weather skills of friendly units by 20% per level, while increasing movement speed and mana lightly.
* daylight and moonlight - at day time: increases durance of skills by 5% per level <-> at night time: increases range/aoe by 5% per level ( some kinda weapon replacement )
* tornado (ult?) - summons a movable tornado at targeted area which reduces movement speed by 33% of tanks and drawing air tanks to the center of the tornado. the closer an unit ( friendly units too ) is to the center, the higher the damage it will take per second. ( channel )
if someone is interested, pls open a new topic, as this would be clearly offtopic.
some ideas to start with:
* storm - random strikes in an aoe of 1000 of the tank, dealing huge damage ( friendly units too ), rain increases nearby mana reg by 10% but decreases movement speed of tanks by 15%. ( channel )
* ashfall - creates a cloud at targeted area, reducing mana reg of enemy tanks. all enemy units in targeted area got a 66% chance to miss target.
* weather resistance - reduces damage taken by weather skills of friendly units by 20% per level, while increasing movement speed and mana lightly.
* daylight and moonlight - at day time: increases durance of skills by 5% per level <-> at night time: increases range/aoe by 5% per level ( some kinda weapon replacement )
* tornado (ult?) - summons a movable tornado at targeted area which reduces movement speed by 33% of tanks and drawing air tanks to the center of the tornado. the closer an unit ( friendly units too ) is to the center, the higher the damage it will take per second. ( channel )
if someone is interested, pls open a new topic, as this would be clearly offtopic.
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