2010-01-11, 05:19:33
actually what youre saying is ill-conceived
first of all the catapult hits the ground and deals the damage, why should that deal damage to air units?
second would be that the demolisher skills are pretty strong and when you reach lvl 7 with it almost none beginner ground tank can stand a cata + wave combo. (without a hull)
therefor the helicopter for sure has an advantage. BUT dont forget every tank needs to have some advantage and some weakness.
if it wouldnt be that way every1 would play the same tank which would be the one with no weakness and only advantages. this would be boring and basically noone would play anyways.
the helicopter has a great weakness in its hitpoints which makes it totally balanced vs a demo.
what im trying to say is: if you would improve the demolisher noone would dare playing something else as it would be the imba start tank.
at the moment it is pretty balanced.
best regards
khEg
first of all the catapult hits the ground and deals the damage, why should that deal damage to air units?
second would be that the demolisher skills are pretty strong and when you reach lvl 7 with it almost none beginner ground tank can stand a cata + wave combo. (without a hull)
therefor the helicopter for sure has an advantage. BUT dont forget every tank needs to have some advantage and some weakness.
if it wouldnt be that way every1 would play the same tank which would be the one with no weakness and only advantages. this would be boring and basically noone would play anyways.
the helicopter has a great weakness in its hitpoints which makes it totally balanced vs a demo.
what im trying to say is: if you would improve the demolisher noone would dare playing something else as it would be the imba start tank.
at the moment it is pretty balanced.

best regards
khEg