2010-01-17, 22:53:01
eSVau Wrote:khEg Wrote:I guess one could improve the kick mechanism by adding some information the command works with, e.g. if the player is afk or not, what stats the player has, ...
i dont exactly know how this could be implemented but if there is a way ... you know what i mean
best regards
khEg
You could simple add a required reason, like: -kick <number> <reason>
Actually I thought about something like this:
When a player says -afk / -afkai or is set to afk state for 5 minutes no action then one could say -kick <#> <afk> (like you said)
Or when some1 is a teamkiller there should be a possibility to say -kick <#> <teamkill> (and this should be arranged to work only if there was a real team kill in the last .. lets say 5 minutes or so, buildings included)
For sure it should be still possible to kick feeders but maybe first available after 30 mins or maybe >12 deaths and <2 kills or something like that
best regards
khEg