2010-02-07, 00:08:12
As far as i know the damange area of hail of bombs looks like this:[attachment=0]
The orange stars marks the center of an heavy tank, Exodus told me that the radius is 400u (units, whatever a wc3 unit is
hock:) every 400u. Three intersections of three clusters. I guess something about 200milliseconds per cluster which would give an Air Ship with asumed 400 speed (jet populsion lvl3) something about 80 range to cross such an intersection.
Combines with aiming rocket you are close to the center line which makes a double hit for sure and a little bit less than 20% chance that it will be a tripple hit on a moving air ship. Using hail of bombs without aiming rocket i would call wasted :lol:
Seeing those number i must be very unlucky with tripple hits
hock:
I still don't like the fact that hail of bombs can hit more than once even if i overestimated the probabilities
The orange stars marks the center of an heavy tank, Exodus told me that the radius is 400u (units, whatever a wc3 unit is

Combines with aiming rocket you are close to the center line which makes a double hit for sure and a little bit less than 20% chance that it will be a tripple hit on a moving air ship. Using hail of bombs without aiming rocket i would call wasted :lol:
Seeing those number i must be very unlucky with tripple hits

I still don't like the fact that hail of bombs can hit more than once even if i overestimated the probabilities
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline