2010-02-07, 01:17:02
Seriously, whoever gets hit 3 times by such an ultimate frequently does something wrong. It's so easy to see when someone uses this ultimate and to dodge it at least partially (completly if you are air or have porter) if you are not really close to him. Even if he uses it right (first ultimate, then rocket) it's by far less powerfull as you think it is. I really like the way that this ultimate refers directly to the skill of the target by making multiple hits possible. If the player notices it early and reacts well (moving to sides/porting) he recieves low/no damage ("double hit for sure" is just nonsense against experienced players), but if he moves along with the direction of the ultimate he gets 'heavily' damaged. This wouldn't be possible in the same gradual way without multiple hits.
Adding to that the the heavy tank has huge disadvantages coming from the worse mobility as I allready mentioned. It's a fact that air ship is played way more frequently in clangames just becouse of the mobility (->creeping capacity,... Playing the heavy tank in an air ship/air ship/heavy team in mid is like sacrificeing oneself becouse you'll creep so bad).
Adding to that the the heavy tank has huge disadvantages coming from the worse mobility as I allready mentioned. It's a fact that air ship is played way more frequently in clangames just becouse of the mobility (->creeping capacity,... Playing the heavy tank in an air ship/air ship/heavy team in mid is like sacrificeing oneself becouse you'll creep so bad).