2008-04-10, 02:05:19
Why not keep the tower skill as is and implement in place of ultimate a "booster" tower?
That tower should boost the effectiveness of other towers (like a building only aura) and maybe even creeps and TANKS at a higher level (about 4-5).
It should cost more however, like twice (8) the amount of a normal tower (hence, 4 towers max if an ulti tower is built).
Other proposition, why not a repair skill like the guard, only more effective (or a set point healing, instead of %), and that can target buildings as well.
That tower should boost the effectiveness of other towers (like a building only aura) and maybe even creeps and TANKS at a higher level (about 4-5).
It should cost more however, like twice (8) the amount of a normal tower (hence, 4 towers max if an ulti tower is built).
Other proposition, why not a repair skill like the guard, only more effective (or a set point healing, instead of %), and that can target buildings as well.

