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Cloud to balance air tank/ground
#2
any 'cloud' would need to be transparent enough so that it doesn't block vision of creeps/tanks/mines below - but was visible from the air.
The cloud would need to be pretty large in order for a 10-20% move penalty to have a noticeable effect, but then it wouldn't be worthwhile going around the cloud - so why have it at all?

Roads seem okay, I guess - but the bonus should apply to creeps as well.
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Messages In This Thread
Cloud to balance air tank/ground - by Althend - 2009-12-13, 18:42:30
Re: Cloud to balance air tank/ground - by GooglyBoogly - 2009-12-14, 03:30:24
Re: Cloud to balance air tank/ground - by Althend - 2009-12-14, 04:17:06
Re: Cloud to balance air tank/ground - by VuDu - 2009-12-14, 14:38:29
Re: Cloud to balance air tank/ground - by Saiyuki - 2009-12-14, 20:04:25
Re: Cloud to balance air tank/ground - by VuDu - 2009-12-16, 13:11:31
Re: Cloud to balance air tank/ground - by Saiyuki - 2009-12-16, 13:47:34
Re: Cloud to balance air tank/ground - by SCorpA1 - 2009-12-16, 16:00:11
Re: Cloud to balance air tank/ground - by VuDu - 2009-12-16, 16:08:13

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