2010-04-19, 23:36:13
Mortar tech
Type: personnal, domination, siege
Item: 2500 gold mortar item
Basic idea: using the mortar to get gold from tower. You have to get the most tower/building possible. To start it, is much more easy to get lane towers. If your team has some mid domination (it means that their opponent are defensive at mid), you cans easily get mid lane tower.
The most important is the timing. The value of toers increase trough time. Using mortar at start is not good idea since the tower provides only 150-200 gold. To compensate the item you would need 6-7 towers.... (and not 12-14 because dont you are stil able to sell the item to get back 1250 fold)
--> The idea is to wait a bit later when towers value is around 350-400 gold. Destroying 3-4 towers is enough to compensate the item.
Utilisation: The mortar has higher range than tower: just send it to enemis tower.
Domination: It is quit simple to see how it is useful for siege but what abotu domination? Ok destroing towers makes your creep go further and annoy enemy tanks. But it is not only that. The point is Mortars really piss people off. They wont let some mortar walking slowly killing their towers, they will try to stop them. In order to do that, if mortars are surrounded by creep, they will use a skill, and then lose at least 30 sec where they can't use it.
The second point is that, you can use the mortar as decoy and go somewhere far from them.
The third point is that against long cooldwon weapon, they may provide you some save ^_^
Utility ratio: It is really easy to compensate this item. After usinng it, you stil can save it... And buy it back later if you need it to siege. The gold loss is not high at all. The only annoying point is.... If i already can get these towers without using mortar, what the point in using and waste 1250 gold? ^_^
Type: personnal, domination, siege
Item: 2500 gold mortar item
Basic idea: using the mortar to get gold from tower. You have to get the most tower/building possible. To start it, is much more easy to get lane towers. If your team has some mid domination (it means that their opponent are defensive at mid), you cans easily get mid lane tower.
The most important is the timing. The value of toers increase trough time. Using mortar at start is not good idea since the tower provides only 150-200 gold. To compensate the item you would need 6-7 towers.... (and not 12-14 because dont you are stil able to sell the item to get back 1250 fold)
--> The idea is to wait a bit later when towers value is around 350-400 gold. Destroying 3-4 towers is enough to compensate the item.
Utilisation: The mortar has higher range than tower: just send it to enemis tower.
Domination: It is quit simple to see how it is useful for siege but what abotu domination? Ok destroing towers makes your creep go further and annoy enemy tanks. But it is not only that. The point is Mortars really piss people off. They wont let some mortar walking slowly killing their towers, they will try to stop them. In order to do that, if mortars are surrounded by creep, they will use a skill, and then lose at least 30 sec where they can't use it.
The second point is that, you can use the mortar as decoy and go somewhere far from them.
The third point is that against long cooldwon weapon, they may provide you some save ^_^
Utility ratio: It is really easy to compensate this item. After usinng it, you stil can save it... And buy it back later if you need it to siege. The gold loss is not high at all. The only annoying point is.... If i already can get these towers without using mortar, what the point in using and waste 1250 gold? ^_^
I am so good that I don't even need to type -rc because I never die !