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Tinkers, too effective in mid lane creeping?
#11
i don't mind tinkers in my team, i've found a handful of guys that plays really good as a tinker.

there was once an outnumbered game, and both of them started as i thinker, and i though to my self... "fcuk this is game over" in my head, but none the less i played as i normally do, and to my surprised wow! they kicked ass as they worked well together, and the only time they needed help was right at the start, i make sure their first tower were build and i went on my own way.

ironically the one that died the most at the start, got the most kill at the end of the game, he was saving for something big... bad thing is he didn't speak much and we had no damn clue what was his plan until when we saw what he bough like 15min into the game and dying a shit load, so we just had to cover each other just in case, it paid off at the end.

on other occasions, when you have to babysit your regular tinker wanna be, i'll just use their tower as a shield and stay ahead of their 1300 range weapons so i can farm meanwhile being covered by their fire power, that usually works well until people starts to buy mortar teams, but usually by then you've farmed enough to have good weapons and most likely already conquered the enemy center CP
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Re: Tinkers, too effective in mid lane creeping? - by Battlemaniac - 2010-05-19, 05:43:57

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