2010-08-23, 21:13:59
I suggest some nerf in future version. The reasons is that this weapon is a devastating CP defense/capture method, and is especially very unstoppable if 4 of your teammates have that weapon and use it during CP capture there' no way to stop a CP capture and it's very hard to counter it, and moving in 1 and 1 is suicide when the entire enemy team captures a cp.
When only 1 player has this, it's not that overpowered, but still devastating. When everyone is using this it's WAY SICK OP. This way it's much better investment than a poison magic. When you see an entire team uses this and experience it, then you realise how sick devastating weapon it is and it's worth to use an inventory slot. Not just a nice additionnal weapon for Hunter, but useful in the entire game.
It becomes a must have and will soon be often be used in league games to often soon I guess
More arguments needed? Counter arguments?
IT NEED NERF IMO
More cooldown?
Mana cost?
Less damage?
Cost more than 5000?
Your opinions?
When only 1 player has this, it's not that overpowered, but still devastating. When everyone is using this it's WAY SICK OP. This way it's much better investment than a poison magic. When you see an entire team uses this and experience it, then you realise how sick devastating weapon it is and it's worth to use an inventory slot. Not just a nice additionnal weapon for Hunter, but useful in the entire game.
It becomes a must have and will soon be often be used in league games to often soon I guess
More arguments needed? Counter arguments?
IT NEED NERF IMO
More cooldown?
Mana cost?
Less damage?
Cost more than 5000?
Your opinions?