2010-09-20, 17:37:28
I never skill root above rank 1 to keep the mana cost as low as possible, try to hit the 0:20,0:40,1:00 spawn times for treants by planting right before it.
Its usually impossible to keep rooted whatever weapons or equip you might have.
You're not forced to play it like a tower just because you've got root. In my opinion that skill needs to be changed into something a lot more mobile. Its solid on paper but impossible to use with the current importance of walking with creepwaves and having mobility (Air Ship dominance anyone?).
You could always take a peak at the replay posted Here for some alternative uses of the Guard.
Its usually impossible to keep rooted whatever weapons or equip you might have.
You're not forced to play it like a tower just because you've got root. In my opinion that skill needs to be changed into something a lot more mobile. Its solid on paper but impossible to use with the current importance of walking with creepwaves and having mobility (Air Ship dominance anyone?).
You could always take a peak at the replay posted Here for some alternative uses of the Guard.
SC2: Equiem (Charcode 990), whisper me if you wish to practise some 1vs1 or grab some achievements
Repeat while playing: "There is no such thing as luck in Btanks" - Now watch yourself improve tenfold
Repeat while playing: "There is no such thing as luck in Btanks" - Now watch yourself improve tenfold