2010-11-18, 06:09:46
In all honesty I would just say buff the base fac's mana regen back to 100% but keep the hp regen what it is. When an enemy team tries to take a cp and you just respawned, there's no way you can get enough mana to cast any of your spells, AND the cp capture time has been nerfed with the team capture speed bonus so it's not like you're gonna be able to sit back at the castle and wait for your mana to regen. I think the defending team should at least be able to get mana to cast because right now if you try to defend a cp right when you revive you're either food or a meatshield.