Poll: Are the mines to strong?
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No, the mines are to weak, TEH NEED MORE POWAH!
13.79%
4 13.79%
It's fine! It doesn't need to be changed.
55.17%
16 55.17%
Yep, the mines is too imba, they should be nerfed!
31.03%
9 31.03%
Total 29 vote(s) 100%
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THE MINES!! To strong, good enough or to weak?
#74
If make mines triggered manually then their damage should be INCREASED by 50%.
Or the mines will became useless.

So, manuall triggered lvl3 mine will do more than 1500 dmg(must be balanced to can kill lvl7 Antigrav). And auto-triggered lvl3 mine will do only about 750 dmg.
I don't think you'll be able to control all of your mines if their number will exceed, for ex, 10(I talk about myself actually:)).

horselance Wrote:Why I say no to ally triggering:
You lay the mines to side of nearby your base, never ex: 65% far from your base. You always tour where your mines are. Even it is 10% it is a big chance because you pass a mine every second... I say NO to ally triggering or maybe 1.5% or less.
Well, yes, a bit confusing issue. I just put here some thoughts about mines and realism. But it seems you read my post inattentionly:). I mentioned about having this allied-triggering ability to work ONLY when enemy is near. And this radius can be balanced(I think about 600-1000 is good).
And Thou shalt trust... The Seer.
Що, блядь, навчився читати українською?
Гнойный буйволизм, товарищи, - это ГБ!
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Messages In This Thread
Re: THE MINES!! To strong, good enough or to weak? - by Vomitus - 2008-04-02, 22:16:37

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