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Anti-Air Tank
#1
I've been noticing that airship is the most used tier 2 tank BY FAR in league, I mean there's no comparison. There is a good reason for this, it's spells farm well, but most importantly its a very mobile air unit. I've noticed a majority of the mid / late mid game tanks have dedicated anti-ground abilities, in fact it's not intil demon tank, a whopping 10k that we have access to a tank with an "anti-air" ability so to speak. Since heavy and thunder tank don't have the mobility to keep up with it the best early counter for airships is... other airships whoop dee-doo. Now you may say, well these land tanks can buy nets, well air tanks can buy nets too and be just as effective. If we tally up all of the abilities that hit ground only vs. the abilities that hit air only you find that including the side effect abilities we have.

Air only: 3 (Nets, Banish, Sky fortress Pull)
Ground only: 8 (heli bombard, Demolisher Artillery, Shred, thunder hammer, earthquake, flamestrike, thunderquake, hunter gas)

More than twice as many for dedicated anti-ground. In fact we can't directly counter airships intil 10k demon, however 6.5k goblin, 7.5k earth, and 8k sky tank and 9k hunter are all ready to beat the shit out of any thunder and heavy tanks that walk the planet. I'd actually like to suggest a mid game anti-air tank to rival the tank's i've mentioned above and their massive anti-ground capabilities.

Tank - Radioactive Sludge (Come on we already have a walking tree and enchanted statue running around)
Model - Sea Elemental
Cost - 7000
Speed - 280
Manacost - All abilities have the normal 10x(ability rank) for normal abilities and the ultimate has the normal 10x(ability rank)+30

First Ability - Acid Bomb (Alcemist Acid Bomb Mechanic)
Description: Throws a blob of Radioactive Sludge onto a target unit, the unit along with surrounding units with take damage per second based on level. The acid will also seep into the target's generator causing to (if it's a hero) lose mana per second. Can be thrown at 1000 range or less. (Suped up demolisher ult with aoe to farm creeps)

lvl 1 75 dps 4 mps ManaCost: 10
lvl 2 150 dps 8 mps ManaCost: 20
lvl 3 225 dps 12 mps ManaCost: 30
lvl 4 300 dps 16 mps ManaCost: 40
lvl 5 375 dps 20 mps ManaCost: 50

Second Ability - Tempest (Druid of the Talon Cyclone with invuneriblity removed(is that possible?))
Description: Calls upon a cyclone onto a taget hero, the unit is immobilized in the sky for a set period of time. If cast on a "ground" unit the unit will be treated as an "air" unit.

lvl 1 0.5 seconds (Duration)
lvl 2 1.0 second
lvl 3 1.5 seconds
lvl 4 2.0 seconds
lvl 4 2.5 seconds

Third Abilitiy - Poison Gale "Air only" (Shadow Strike)
Description: Launches a concentration of poisonous spores into the wind, they will attach themselves to a target air tank slowing it and causing damage over time. Can be Launched at a 1000 Range. Shadow strike buff will cause a 15% slow on targetted unit. Buff will be removed if unit is no longer (see ability #2) an air unit.

lvl 1 175 initial damage 20 dps
lvl 2 350 initial damage 40 dps
lvl 3 525 initial damage 60 dps
lvl 4 700 initial damage 80 dps
lvl 5 875 initial damage 100 dps

Ultimate Ability - Acid Rain (Aoe spell like thunderstorm hits all units, puts up a aoe slow that hits air only)
Description: Causes an Acid Rain cloud in a target area. The Rain will last for a period of time and deal damage per second and reduce armor to the units in the aoe. The Raincloud also contains smog that will slow down any air units trying to pass through it by 25% lasts 10 seconds

lvl 1 125 dps -1 armor
lvl 2 250 dps -2 armor
lvl 3 375 dps -3 armor
lvl 4 500 dps -4 armor
lvl 5 625 dps -5 armor

Passive Tank Cannon - Flak Spores (Phoenix fire Orb of Venom Ranged animation)
Description: "air only" passive tank cannon, pretty simple Range 1000. Prefered something more rapid fire with less burst damage.

lvl 1 120 dps
lvl 2 240 dps
lvl 3 360 dps
lvl 4 480 dps
lvl 5 600 dps
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Messages In This Thread
Anti-Air Tank - by UnifiedDoom - 2010-12-07, 07:35:59
Re: Anti-Air Tank - by xXBehinderungXx - 2010-12-07, 13:57:24
Re: Anti-Air Tank - by Ger-Dyers-Eve - 2010-12-07, 20:17:24
Re: Anti-Air Tank - by Exodus - 2010-12-07, 20:20:41
Re: Anti-Air Tank - by AGGInator - 2010-12-08, 01:09:33
Re: Anti-Air Tank - by 091846 - 2010-12-08, 13:17:17
Re: Anti-Air Tank - by TKF - 2010-12-09, 00:52:27
Re: Anti-Air Tank - by Ger-Dyers-Eve - 2010-12-09, 01:08:46
Re: Anti-Air Tank - by AGGInator - 2010-12-09, 01:26:45
Re: Anti-Air Tank - by 091846 - 2010-12-09, 07:29:40
Re: Anti-Air Tank - by Saiyuki - 2010-12-09, 18:09:02
Re: Anti-Air Tank - by Ger-Dyers-Eve - 2010-12-09, 18:26:12
Re: Anti-Air Tank - by ArGoLi - 2010-12-09, 19:45:54
Re: Anti-Air Tank - by xXBehinderungXx - 2010-12-09, 20:30:23
Re: Anti-Air Tank - by Prog - 2010-12-10, 01:51:24
Re: Anti-Air Tank - by Althend - 2010-12-10, 03:32:15
Re: Anti-Air Tank - by xXBehinderungXx - 2010-12-10, 03:37:38
Re: Anti-Air Tank - by Boobies - 2010-12-10, 04:12:22
Re: Anti-Air Tank - by xXBehinderungXx - 2010-12-10, 05:38:45
Re: Anti-Air Tank - by 091846 - 2010-12-10, 07:42:45
Re: Anti-Air Tank - by Velocity2k - 2010-12-10, 09:59:37
Re: Anti-Air Tank - by TKF - 2010-12-10, 17:15:07
Re: Anti-Air Tank - by Ger-Dyers-Eve - 2010-12-10, 18:35:29
Re: Anti-Air Tank - by UnifiedDoom - 2010-12-11, 01:51:17
Re: Anti-Air Tank - by 091846 - 2010-12-11, 05:51:52
Re: Anti-Air Tank - by Althend - 2010-12-11, 08:26:55
Re: Anti-Air Tank - by ArGoLi - 2010-12-11, 09:56:23
Re: Anti-Air Tank - by Velocity2k - 2010-12-11, 11:38:50
Re: Anti-Air Tank - by Althend - 2010-12-11, 15:34:02
Re: Anti-Air Tank - by 091846 - 2010-12-11, 15:50:17
Re: Anti-Air Tank - by ArGoLi - 2010-12-11, 23:13:31
Re: Anti-Air Tank - by 091846 - 2010-12-12, 05:52:38
Re: Anti-Air Tank - by AGGInator - 2010-12-12, 17:07:35
Re: Anti-Air Tank - by TKF - 2010-12-13, 00:49:59
Re: Anti-Air Tank - by Ger-Dyers-Eve - 2010-12-13, 02:21:59
Re: Anti-Air Tank - by TKF - 2010-12-13, 07:36:44
Re: Anti-Air Tank - by Ger-Dyers-Eve - 2010-12-13, 11:37:15

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