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Suggestion to selling and buying abuse
#10
Do it by recording their tank level and their maximum tank bounty achieved.

Keep a record of all items sold so that 50% of that can be recovered anytime that person quits.

Suppose Person has 10k buys lazer 7000 and sells ->6,500 + [3500] buys gold hull 5000, sells = 4000 left -> [3500+2500], buys 2 basic cannons for 2000+2000 and sells each = 2000 left [3500+2500+1000+1000], and finally sells another basic cannon 1000 left, [3500+2500+1000+1000+1000] left with 1000 gold and they buy 2 tinker reapair guys .... So you get back [3500+2500+1000+1000+1000] = 9,000 gold of what you normally would have lost.

Now for buying towers, and tinkers: these things should also be factored into the equation, @50% of their value should that person buying them leaves. It should not account for barracades at all. Possibly account for powerplants but I'm not sure how those things are implemented when someone leaves in the first place.

Sound reasonable? It does to me. People wouldn't be able to abuse much in league since they account for leavers and such.I think it would work.
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Messages In This Thread
Suggestion to selling and buying abuse - by TKF - 2011-01-05, 17:04:23
Re: Suggestion to selling and buying abuse - by scron2 - 2011-02-14, 00:23:39

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