2011-02-23, 19:51:55
You can find many answers to your questions already, but takes much time to read every single post and take everyone for real, maybe too much to request it.
Since you take the trouble and ask I don't leave without an answer:
1. Although I often have the feeling that it's wasted time to give feedback/make a suggestion I really wonder what sometimes happens (that you even changed the terrain again and when Ghost Tank was remade for example), and that you are added 'little features' (like -md command, Seeker unit, recharge items). I like the Architect, too.
2. There is no 'hosting culture' anymore, the only place where you can find a game without waiting 1 hour are velocity's bots (don't take it offensive, playing is fast and there are only rare errors, but you own the monopol by now). Things are being discussed too much, maybe you should just release a version from time to time (trying to make a game perfect is a noble aim, but impossible...).
3. When you just pick a mode, buy some crap and start to play. When a 2h game ends without leavers, kicks or flaming. When there are a games where you can see the whole spectrum of tanks, weapons and items. The games where suddenly of one the mappers joined where all nice, too.
4. The pro-mentality and tank balancing.
5. Where are the models who like this game???
Since you take the trouble and ask I don't leave without an answer:
1. Although I often have the feeling that it's wasted time to give feedback/make a suggestion I really wonder what sometimes happens (that you even changed the terrain again and when Ghost Tank was remade for example), and that you are added 'little features' (like -md command, Seeker unit, recharge items). I like the Architect, too.
2. There is no 'hosting culture' anymore, the only place where you can find a game without waiting 1 hour are velocity's bots (don't take it offensive, playing is fast and there are only rare errors, but you own the monopol by now). Things are being discussed too much, maybe you should just release a version from time to time (trying to make a game perfect is a noble aim, but impossible...).
3. When you just pick a mode, buy some crap and start to play. When a 2h game ends without leavers, kicks or flaming. When there are a games where you can see the whole spectrum of tanks, weapons and items. The games where suddenly of one the mappers joined where all nice, too.
4. The pro-mentality and tank balancing.
5. Where are the models who like this game???