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Lane Organization
#5
If I understood the topic correctly it is not about any problem. It's about experiences with a different player-lane-grouping and how it could fit the creep per lane ratio better.

I'm not sure how a 1-2-2 split would affect the game, although if you want to try it I would recommend playing until the 5th minute in standard 1-3-1 and then switching to a 1-2-2 with all "2-players" having a hull (or demolisher). That makes mid way safer against coordinated attacks (especially by demolisher combos) and the 2 side lane players can pressure the tower way more efficient. (~1k hp against stun+tower is not enough to be offensive, with 2k+ it's no problem.)

Most probably the opponents will react with a 1-2-2 split themselves (otherwise they might lose their tower).
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Messages In This Thread
Lane Organization - by UnifiedDoom - 2011-03-22, 07:21:07
RE: Lane Organization - by toyboatt - 2011-04-12, 14:15:31
RE: Lane Organization - by Althend - 2011-04-19, 14:04:33
Re: Lane Organization - by Velocity2k - 2011-03-22, 14:29:16
Re: Lane Organization - by UnifiedDoom - 2011-03-22, 16:36:09
Re: Lane Organization - by Velocity2k - 2011-03-22, 16:44:15
Re: Lane Organization - by Prog - 2011-03-22, 18:08:12
Re: Lane Organization - by UnifiedDoom - 2011-03-23, 00:44:20
Re: Lane Organization - by Prog - 2011-03-23, 14:14:08
Re: Lane Organization - by UnifiedDoom - 2011-03-23, 16:42:56

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