(2011-04-17, 23:38:58)eSVau Wrote: The kick system now only uses two factors. The Afk time and the penalty received for deaths. The general point system is still the same, you need 50 points to kick a player and one vote is worth 10 points.I read it twice and still don't understand. I guess you want to tell that all is working as intended with the kick system (i.e. no bug) but I think that someone with 0-18 should be kickable nevertheless! Perhaps if we introduce some more kicksystem output details, the system can be tuned by players a LOT better, since currently quite no-one really understands it.
When you die, a certain amount is added to these point account. The start value is 4 and will be increased by 1 for each death. This system is designed in a way, that these go down to their start value in 3 minutes (only in case of one death). When you die in this time frame, it takes longer for those values to go down to their start values again. The faster you die, the faster the value rises.
Each minute you are afk adds 5 five points to your account
What about a command like -details to show kicksystem calculations and factors to players when a kick vote is initiated? (Implement as a command to avoid screen flooding.) That would make it FAR more clear how it works.