My opinion on the kicking system:
The system is kinda ridiculous. U might have 18 - 2 stats, then u get 20 - 9 stats cuz the enemy kills in team focus, then u get kicked before u could afford frost robot and trying to tell ur team u are 600 gold short from frost. That's really lame they all kicks you and that's bad sportmanship!!! Well this is the only main weakness in the current system.
People who idle with 2 - 3 stats and has low level is also a problem when they idle and move around and avoid battle and does not help the team at all. Maybe there should be somehow be possible to measure extreme low level, but that will put the tinker and exploder in bad position.
Suggestion: Not earning experience in 2 min, could add a negative counter which add towards being kicked, but drastically drops back to 0 when you start to earn experience. But make a own variable which stores this value, or else it might be unfair permanent in case the player was just afk 3-4 min and contributing 100% again.
The system is kinda ridiculous. U might have 18 - 2 stats, then u get 20 - 9 stats cuz the enemy kills in team focus, then u get kicked before u could afford frost robot and trying to tell ur team u are 600 gold short from frost. That's really lame they all kicks you and that's bad sportmanship!!! Well this is the only main weakness in the current system.
People who idle with 2 - 3 stats and has low level is also a problem when they idle and move around and avoid battle and does not help the team at all. Maybe there should be somehow be possible to measure extreme low level, but that will put the tinker and exploder in bad position.
Suggestion: Not earning experience in 2 min, could add a negative counter which add towards being kicked, but drastically drops back to 0 when you start to earn experience. But make a own variable which stores this value, or else it might be unfair permanent in case the player was just afk 3-4 min and contributing 100% again.