Its less riskier then heli + glaive cannon. I have tried that build also but it really blows then faced +2 longrange oponents. Or your team tinker gets towers up and against other longrange. Its kinda impossible to creep anything with that range+ u get hit 2 often and loose creeping time to go healing.
DEMOLISHER
Demolisher is only tank what dont have much weapon options. It must start either multibow or 1 basic magic. But one thing good what demo has is his artillery shot what makes kills + stacking mines can get u few kills in start.
If u start with multibow there are few options. I mostly like to rush heavy tank with multibow. Depending on game u can get it around 10-13 min. Other options is that u add 2 more multibows to aplay some pressure other team or buy swarmrockets. I personally like to rush heavy. If u go swarm and oponent goes heavy u there are window that oponent gets level 10 ability before you get money for tank.
If u start with basic magic u should add one or two basic magic depending how u feel. Personally i dont feel thaat 3-4 basic would give mutch better results. U just delaying your tank more.
DEMOLISHER
Demolisher is only tank what dont have much weapon options. It must start either multibow or 1 basic magic. But one thing good what demo has is his artillery shot what makes kills + stacking mines can get u few kills in start.
If u start with multibow there are few options. I mostly like to rush heavy tank with multibow. Depending on game u can get it around 10-13 min. Other options is that u add 2 more multibows to aplay some pressure other team or buy swarmrockets. I personally like to rush heavy. If u go swarm and oponent goes heavy u there are window that oponent gets level 10 ability before you get money for tank.
If u start with basic magic u should add one or two basic magic depending how u feel. Personally i dont feel thaat 3-4 basic would give mutch better results. U just delaying your tank more.
Tinkermania, JustFun[est], LookRocketFlyin, UStunIKill