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Balance Issues with Flying Tanks
#21
Bombs really stuned, in the description anything about stun isn't present.
1 vs 1 goblin the tank won't kill earth the robot NEVER. There are no chances in general.
Dustwave - stupid weak (1500 to 13 lvl stfu) shit, which demands much mana. If research it completely, 9 batteries is required to you (instead of 4) what to have possibility use all spells and teleported back. This spell research only 1 time - for movement.
I experimented set of strategy and have chosen the best. Though, likely, it is caused by paranoid passion noobs to air tanks
But stop flooding. I consider that air tanks are balanced and there is necessity no them to weaken. Moreover, I think that it is necessary to reduce duration net to 1,5 s.
sorry for bad eng
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Messages In This Thread
Balance Issues with Flying Tanks - by psycodiver - 2011-04-19, 14:34:51
RE: Balance Issues with Flying Tanks - by Althend - 2011-04-19, 14:46:55
RE: Balance Issues with Flying Tanks - by TKF - 2011-04-19, 17:24:54
RE: Balance Issues with Flying Tanks - by ssl - 2011-04-19, 18:44:13
RE: Balance Issues with Flying Tanks - by eSVau - 2011-04-19, 23:35:14
RE: Balance Issues with Flying Tanks - by Helge_F - 2011-04-20, 01:19:53
RE: Balance Issues with Flying Tanks - by progg - 2011-05-02, 22:19:46
RE: Balance Issues with Flying Tanks - by Helge_F - 2011-05-25, 15:07:25
RE: Balance Issues with Flying Tanks - by raven.ru - 2011-05-25, 16:11:27

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