2008-03-30, 13:55:55
Sounds to me like somebody played fido1 and got owned by this (cheap, admittedly) tactic.
The teleporter may be annoying but it has a fairly long cooldown and that really balances it. You could also buy yourself a teleporter and use it to escape you know...this tactic is not uncounterable. Just because you dislike a particularly tacitc/playing style doesn't mean it should be removed. Nerfing/removing it would really handcuff other tanks, such as tinkers and exploders, that really benefit from having a second teleport available.
The teleporter may be annoying but it has a fairly long cooldown and that really balances it. You could also buy yourself a teleporter and use it to escape you know...this tactic is not uncounterable. Just because you dislike a particularly tacitc/playing style doesn't mean it should be removed. Nerfing/removing it would really handcuff other tanks, such as tinkers and exploders, that really benefit from having a second teleport available.